Gaming5 sources
Dan Houser Reflects on Max Payne 3's Failure, Takes Responsibility
- Max Payne 3 was developed by Rockstar Games instead of original creator Remedy Entertainment.
- Dan Houser, co-founder of Rockstar, admits the game's failure was partly due to not capturing the right tone.
- Max Payne 3 was a linear game, differing from the open-world style of its predecessors.
- Houser, known for writing GTA games, acknowledges he is not Sam Lake, the writer for the first two Max Payne games.
- The game's development by Rockstar instead of Remedy led to a different vibe, contributing to its perceived failure.
Articles (5)
Eurogamer·
Rockstar co-founder Dan Houser blames himself for Max Payne 3 - "a large amount of that failure was on me"
PC Gamer·
Rockstar co-founder Dan Houser says he 'failed' with Max Payne 3, and I'm sorry Danno but that's just plain wrong
GamesRadar·
Max Payne 3 was a "failure," says Dan Houser, because despite writing GTA games, he's no Sam Lake
Kotaku·
Max Payne 3 Wasn’t A Big Hit, And Former Rockstar VP And Writer Dan Houser Blames Himself: ‘I Failed’
IGN·
‘I Got That Completely Wrong’ — Dan Houser Considers Rockstar’s Max Payne 3 a Failure